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Non Firing Artillery
10-23-2007, 04:59 AM,
#5
RE: Non Firing Artillery
I would agree that the 3" mortar units in N44 are a bit too much, kind of like the 50mm or so 3 gun US at gun units with each infantry battalion. However, if you have the time to devote to it, you can occasionally get a disruption with the 3" mortar units and the small AT guns are good to just sit and hold ground with infantry (but not useful to actually fire at anything).

As for naval units, they do become low on ammo frequently and this is tied to the global supply level for the allied side in N44. In both stock and _Alt the level is low and it is necissary for it to be that way to properly model the intitial landings. The side effect being that if you fire a naval unit then it will likely be low ammo next turn. That might be resonable though considering that naval units did need to have a break in their fire from time to time. The _Alt scenarios generally have more effective BB and CA firepower against hard and soft targets though.
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Messages In This Thread
Non Firing Artillery - by Gordons HQ - 10-22-2007, 03:52 AM
RE: Non Firing Artillery - by Glenn Saunders - 10-22-2007, 04:04 PM
RE: Non Firing Artillery - by Gordons HQ - 10-22-2007, 07:15 PM
RE: Non Firing Artillery - by von Waldenburg - 10-23-2007, 02:14 AM
RE: Non Firing Artillery - by Volcano Man - 10-23-2007, 04:59 AM
RE: Non Firing Artillery - by Heldenkaiser - 10-23-2007, 09:34 PM
RE: Non Firing Artillery - by Gordons HQ - 10-24-2007, 04:45 AM

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