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Units rarely break..observations and questions
10-27-2007, 02:03 AM,
#1
Units rarely break..observations and questions
I was under the impression that if a unit was at "no moral" and it took casualities it was an automatic disruption. I havent' been seeing that recently now that I've been looking for it. Same with disrupted "no moral" units. I don't see them breaking much after taking casualites.

Also, I rarely see a unit break in this game engine. I think the number of broken units should increase as a side starts to lose a battle.

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Units rarely break..observations and questions - by HirooOnoda - 10-27-2007, 02:03 AM

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