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CS game tanks survival rates
10-27-2007, 12:28 PM,
#3
RE: CS game tanks survival rates
I suppose things could be tweaked but overall I find that armor has the appropriate relative strength to the other arms. While the graphics give a pretty little fire most of the attrition that happens to tanks is in the form of minor disabling and withdrawal of the weapon. Within the time frame of these tactical battles they are destroy. This is accomplished in a lot of ways mostly by combat prowess. I would be vary concerned about the effect of such tweaking on the balance of scenarios. Nevertheless, I am certainly open to specific tweaks.
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Messages In This Thread
CS game tanks survival rates - by Jumbo - 10-27-2007, 11:52 AM
RE: CS game tanks survival rates - by junk2drive - 10-27-2007, 12:06 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-27-2007, 12:28 PM
RE: CS game tanks survival rates - by Don Fox - 10-27-2007, 12:56 PM
RE: CS game tanks survival rates - by The Rattler - 10-27-2007, 01:45 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 01:18 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 03:04 AM
RE: CS game tanks survival rates - by Nort - 10-28-2007, 03:31 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:26 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:28 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 07:27 AM
RE: CS game tanks survival rates - by Jumbo - 10-28-2007, 11:39 AM
RE: CS game tanks survival rates - by majog - 10-29-2007, 01:52 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-29-2007, 02:52 AM
RE: CS game tanks survival rates - by Jumbo - 10-30-2007, 08:45 AM

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