RE: CS game tanks survival rates
I have to admit, playing without the armor facing rule is probably more realistic. I am certain that I am rationalizing the AF rule because I like the added complexity added to this little sandbox! Also, with reguard to the original comments, I also have to admit that I tend to play scenarios that are pre 44 so I have less experiance with the many long range tank killing weapons. In fact one of the reasons I like the earlier scenarios is I have never quite mastered the long fields of fire in the later game. To my credit I would say that the tactical problems provided within the more mixed battlefield that the early situations represent are more complex and interesting. But that's just me.
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