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CS game tanks survival rates
10-28-2007, 03:04 AM,
#9
RE: CS game tanks survival rates
I have to admit, playing without the armor facing rule is probably more realistic. I am certain that I am rationalizing the AF rule because I like the added complexity added to this little sandbox! Also, with reguard to the original comments, I also have to admit that I tend to play scenarios that are pre 44 so I have less experiance with the many long range tank killing weapons. In fact one of the reasons I like the earlier scenarios is I have never quite mastered the long fields of fire in the later game. To my credit I would say that the tactical problems provided within the more mixed battlefield that the early situations represent are more complex and interesting. But that's just me.
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Messages In This Thread
CS game tanks survival rates - by Jumbo - 10-27-2007, 11:52 AM
RE: CS game tanks survival rates - by junk2drive - 10-27-2007, 12:06 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-27-2007, 12:28 PM
RE: CS game tanks survival rates - by Don Fox - 10-27-2007, 12:56 PM
RE: CS game tanks survival rates - by The Rattler - 10-27-2007, 01:45 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 01:18 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 03:04 AM
RE: CS game tanks survival rates - by Nort - 10-28-2007, 03:31 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:26 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:28 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 07:27 AM
RE: CS game tanks survival rates - by Jumbo - 10-28-2007, 11:39 AM
RE: CS game tanks survival rates - by majog - 10-29-2007, 01:52 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-29-2007, 02:52 AM
RE: CS game tanks survival rates - by Jumbo - 10-30-2007, 08:45 AM

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