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CS game tanks survival rates
10-28-2007, 11:39 AM,
#15
RE: CS game tanks survival rates
Very good points fellas. I'm assuming at this stage, most players and games are being played with the armor facing rules on. That probably being the case, This so called retreat bug was one of the things I took into account in my reasoning for possibly needing a defense bump across the board. Not all armored vehicals would necassarily get a bumb. The bump I'm talking about might take a Panthers frontal defense from a 21 to a 24 and it's side and rear from an 8 and 7 to 9's. A tank like the Tiger I would better benifit from these potential increases than the Panther. Using the exact same formula used to determain the Panthers values. The Tiger I's values would be 21 front and 15 for the sides and rear. I'm aware there are any number of variables that can and should be taken into consideration when a tank gets KO'd in the game. However having a whole platoon of tanks being KO'd and or forced to retreat and then KO'd for showing their more vulnerable sides and rear is happens a bit to often IMO and at exteme ranges that were for the most part beyond the attackers true capabilities. A modest bump for AFV's to their front/side/rear defense values would I hope reduce a number of those retreats and bring actual kills to more realistic ranges. One only needs to see how easy it is now for Shermans and T34's to take out a very formidable piece like the Tiger I or Panther in frontal attacks. I feel it's perfectly fine when tanks get out manuevered and then are promptly blown away with side and rear attacks. Or when tanks are blown away in frontal attacks at ranges that were historically within the capabilities of the attacker.

I believe the armored facing rule does provide a good twist to the game. And there is really nothing bad about using it, Except for those cases mentioned with the forced retreats and specific ranged kills against a number of AFV's that rarely if ever happened to them by their specific attackers
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Messages In This Thread
CS game tanks survival rates - by Jumbo - 10-27-2007, 11:52 AM
RE: CS game tanks survival rates - by junk2drive - 10-27-2007, 12:06 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-27-2007, 12:28 PM
RE: CS game tanks survival rates - by Don Fox - 10-27-2007, 12:56 PM
RE: CS game tanks survival rates - by The Rattler - 10-27-2007, 01:45 PM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 01:18 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 03:04 AM
RE: CS game tanks survival rates - by Nort - 10-28-2007, 03:31 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:26 AM
RE: CS game tanks survival rates - by Guderian - 10-28-2007, 06:28 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-28-2007, 07:27 AM
RE: CS game tanks survival rates - by Jumbo - 10-28-2007, 11:39 AM
RE: CS game tanks survival rates - by majog - 10-29-2007, 01:52 AM
RE: CS game tanks survival rates - by Bolkonsky - 10-29-2007, 02:52 AM
RE: CS game tanks survival rates - by Jumbo - 10-30-2007, 08:45 AM

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