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Assaults and close combat
11-02-2007, 06:53 AM,
#3
RE: Assaults and close combat
Hello Vesku,

No, usually you don't take casualties when you close assault something.. and usually by that time the target has run out of shots and is laying there helpless..

However.. your assaulting unit will take 10 or more points of supression from the proximity effects.. and often the assaulting squad ends up pinned.. if the rally fails, then the pinned squad is very vulnerable to attack next turn, and won't be able to assault anything that shows up to extract revenge.. more the reason for armor not to be lurking around in trees by themselves..

Although, if you want some fun in MBT/WW2 - try attacking a ammo supply unit from the same or adjacent hex.. :)

Greybeard
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Messages In This Thread
Assaults and close combat - by AlienXXX - 11-02-2007, 12:37 AM
RE: Assaults and close combat - by Vesku - 11-02-2007, 12:45 AM
RE: Assaults and close combat - by Greybeard - 11-02-2007, 06:53 AM
RE: Assaults and close combat - by Narwan - 11-02-2007, 08:15 AM
RE: Assaults and close combat - by John(txic) - 11-02-2007, 06:25 PM
RE: Assaults and close combat - by Vesku - 11-02-2007, 06:48 PM
RE: Assaults and close combat - by Grumbler - 11-04-2007, 04:18 PM
RE: Assaults and close combat - by John(txic) - 11-04-2007, 09:07 PM
RE: Assaults and close combat - by AlienXXX - 11-02-2007, 07:39 PM
RE: Assaults and close combat - by Narwan - 11-03-2007, 12:12 AM
RE: Assaults and close combat - by Vesku - 11-04-2007, 09:37 PM
RE: Assaults and close combat - by Narwan - 11-04-2007, 11:03 PM
RE: Assaults and close combat - by Vesku - 11-05-2007, 01:05 AM
RE: Assaults and close combat - by AlienXXX - 11-07-2007, 07:31 PM
RE: Assaults and close combat - by Vesku - 11-07-2007, 08:05 PM

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