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TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad)
11-03-2007, 07:48 AM,
#8
RE: TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad)
"The Tacos must flow..."

-Third stage Guild Navigator (named Guadalupe' Torrez, Minister of Trade for Mexico)

I now know more about Le Coil's unit configurations... at a bit of a cost, unfortunately. Expecting at least one 150 IG is par for the course when playing against Germans in a QB, but there are often people that forego the Gun, and instead choose the Grille... much like Le Coil has here. Two 150mm HE rounds strike near the middle of the town. Le Coil has his beasty parked on a hill at the back of the map, with complete LOS to the Taco Stand. The smoke in his eyes, Le Coil opts to indirect fire into the middle of the street, expecting my light armor to charge forward perhaps:

[Image: Taco7.jpg]

My gun gets to the crater, but even though a 150 blast hits 50m away... the crew breaks! That will teach me to throw a FT in the HT with it, instead of a leader. Anyhoo, my Captain is now legging it to get within command range to bring my AT gun out of broken status.

Two implications: 1) The 150 gun can now target the light building and demolish it with 2 hits... I need to bolt my FT dude out and into the crater in front of it if I have a hope of him surviving at all. 2) That AT gun will probably be taken out by the explosion of the building.

Oh well...

Knowing there is a trap is the best method to avoiding a trap, and his exposure of the 150 Grille perhaps may work against him, as now I know not to move my infantry into the LOS area that his Grille may have anywhere from the hill he is using at the back of the map. It's also 2 of perhaps 12 HE rounds he has, unlike an IG which has 40. That IG would have been hell... but who knows... Le insidious and spiteful Coil may have another...

As well, 2 StuG's with infantry are spotted moving from the hill... although confused, I'm not exactly sure as to what I am facing... but it is beginning to look like this:

2 StuG platoons: 300 + 300 =600
1 Grille = 100
Battalion of German infantry= 1300

Until I see any other units that may upset this framework, I will forge ahead on this information. Once again, laying back and figuring out what the opponent has is a valid tactic, and I'm doing pretty well so far..

In the East, Le Coil impresses me by not relying on LOS targeting of my troops and he instead opts to area fire into my positions just in case my men go icon on him... Of course, I lose the one unit that can fight off his beasties... my poor green PIAT crew gets popped and runs away a man short and broken. Let's hope that those M-10's can remain hidden and get the drop on zee diaper demon...

[Image: Taco8.jpg]

Cheers!

Leto
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RE: TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad) - by Copper - 11-03-2007, 07:48 AM

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