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Explain Range Display
11-05-2007, 01:52 AM, (This post was last modified: 11-05-2007, 01:52 AM by Jason Petho.)
#4
RE: Explain Range Display
Well, but the looks of the things, since this is the T64B and that tank has a missile, the designer is compensating for both systems in the target values. Hence the distinctive jump from 84 to off the chart at a few hexes away. Since the missile is designed for anti-tank purposes, the soft target value drops off at longer range (where the main gun is no longer factored into the calculations.)

Excellent effort for the designer.

I am also creating all of the NATO/Warsaw Pact forces - tis rather challenging indeed.

Jason Petho
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Messages In This Thread
Explain Range Display - by junk2drive - 11-05-2007, 12:34 AM
RE: Explain Range Display - by Guderian - 11-05-2007, 01:25 AM
RE: Explain Range Display - by junk2drive - 11-05-2007, 01:40 AM
RE: Explain Range Display - by Jason Petho - 11-05-2007, 01:52 AM
RE: Explain Range Display - by junk2drive - 11-05-2007, 02:04 AM
RE: Explain Range Display - by junk2drive - 11-05-2007, 05:08 AM
RE: Explain Range Display - by Guderian - 11-05-2007, 05:44 AM
RE: Explain Range Display - by junk2drive - 11-05-2007, 06:28 AM

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