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APC Infantry
11-08-2007, 03:52 AM,
#3
RE: APC Infantry
Where enemy resistance is light and the need to gain ground is paramount, I would have my mechanized infantry move in travel mode. For example, in the opening moves of a MC campaign scenario where the NATO units are scattered around in garrisons and the idea is to gain as much ground as possible before they release. Then, by all means, have the WarPac infantry stay in travel mode and accept the possible losses. The NATO player is probably going to be very busy trying to get his free units organized and withdrawn to form a defensive line. Under those circumstances you will find it more practical to stay in travel mode while bypassing and surrounding the few NATO units opposing you. :boom2:

Regards,
CptCav
Edmund Burke (1729-1797): "The only thing necessary for the triumph of evil is for good men to do nothing."

Ronald Reagan: “Détente: isn’t that what a farmer has with his turkey until Thanksgiving Day?”
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Messages In This Thread
APC Infantry - by Elxaime - 11-07-2007, 02:32 PM
RE: APC Infantry - by Ricky B - 11-07-2007, 11:03 PM
RE: APC Infantry - by CptCav - 11-08-2007, 03:52 AM
RE: APC Infantry - by Bigwig - 11-08-2007, 06:46 AM
RE: APC Infantry - by Volcano Man - 11-08-2007, 07:20 AM
RE: APC Infantry - by Elxaime - 11-08-2007, 03:37 PM
RE: APC Infantry - by Bigwig - 11-08-2007, 09:58 PM
RE: APC Infantry - by Elxaime - 11-09-2007, 01:15 AM
RE: APC Infantry - by CptCav - 11-08-2007, 04:45 PM
RE: APC Infantry - by greg - 11-08-2007, 11:14 PM

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