Turn 8:
My plan springs in to action. What's going to win, the tank fist or the cleverly spaced panzers? It's sort of a mixed bag...
3 seconds in, I realize I've screwed up.
I gave cover arcs to all the vehicles...
including the AC! Bad move - without a turret, it rotates to cover the arc, meaning it's going to have to rotate back to go down the road, which means it's going to get started a few seconds later than it's supposed to. Not a good start. However it gets down the road just ahead of the Panzer, and draws 3 of the TDs, all according to plan.
Unfortunately, the fourth TD draws a bead on the Panzer next to the AC. As MD alludes to above, the result is a bit unhappy for me:
However, seconds later, my other Panzers get off shots, resulting in a moment of happiness to alleviate the despair:
2 hits out of 3, not bad at all, even makes up for that Panzer getting hit by the lone TD. The lead TD continues to roll forward, probably not KO'ed, but at least shocked. A few more rounds are traded without incident and Letos TDs pop smoke; a mortar round buttons one of the remaining TDs at the end of the turn, hopefully shocking it. At the end of the turn, Leto's tank pack looks like this:
My assesment of the damage to the pack: one definite kill, on the TD in the back. The lead TD is still alive, but probably shocked, as it hasn't reacquired a target, and is in LOS of my panzer in the middle of the map. Other 2 TDs are out of LOS of my Panzers, maybe one shocked from the mortar round. I'd hoped for a little more...hopefully I can pot the lead TD before it recovers...
Meanwhile, in the village, Leto moves a bunch of men up into the rough on the right, getting close to my FJs-lite in the woods:
Once his infantry settles down a bit, time to freeze 'em in place with my infantry, then bring up the Grilles...