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TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad)
11-09-2007, 12:42 AM,
#24
RE: TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad)
"To use raw power is to make yourself infinitely vulnerable to greater power"

-Bashar Miles Teg (A descendent of Leto, and through genetics, is obviously also full of crap... see... it's really not my fault... nature made me this way!)

Le Coil (please do as I do and spit ruefully after every time I use his name... thank you) has evened the odds some with the dispatching of poor old Dr. (Adam) Sadler... the M-10 did its best to reverse out of LOS, but the lone panzer got in two shots (yes, distressing) the first penetrating and causing shrapnel to obliterate a tasty and crispy keel portion of Popeye's chicken, the second penetrating fully both M-10 and the tank driver: Eddie. You see, never feed your troops greasy chicken as the inevitable finger slip may cause your tank to veer off in the wrong way and make for a very bad day. My error was in trying to move the "reverse" movement from straight back to behind the trees to the back and left. When you do this, instead of retreating backwards quickly, the tank sticks around and pivots first... and unfortunately, is much longer exposed than it should have been... so remember, whenever you retreat, no matter where the cover is, always reverse straight back so that the tank is not slowed down by any minor pivots it may need to make before following the order back.

The Germans will be perplexed if they ever discover the bodies around the stricken M-10, and will be hard pressed to explain how the Tank Commander still maintained a solid grip on a bucket of chicken (with a 75mm hole through it nonetheless) even in death.

[Image: Taco20.jpg]

Now my little tinpot advance of my 3 priests up to the crest to wallop that pesky Grille has not worked out well... my strategy is often to wait until the enemy has made a powerful move against me, and then be set in position to deliver a crushing blow upon that powerful movement (hmmm... speaking of powerful movements, now I for some reason need to use the bathroom... back in a jiffy!).

Right.

Massing your own units against the exposed flanks and stragglers of that enemy force is the way to go... thus my targeting of the grille with my 3 priests... nevertheless, LOS fails me once again... and I will have to see if I can area fire at the grille (they are fragile and a 105 shell landing near it can immobilize or destroy it quite easily) for a turn and get away with it, without the Grille being able to fire back, or the lone panzer IV in pic a nic basket valley reversing to get into my LOS and take a pot shot or two at the trio of howitzers... I suspect that the 3:1 odds will be weighing heavy in Le Insidious Coil's mind, but just in case, I intend to block that route of attack with one Priest issuing smoke orders on the LOS area the Panzer IV may have on me...

[Image: Taco21.jpg]

The turn previous, several of Le Spiteful and oh so vile and hateful Coil's assault guns in the middle began shelling the area outside what I call "SERENITY NOW!! cove". This blind firing (to no affect on my plucky western farm boy Canadian troopers who blow up gophers with Dynamite and are thus immune to shell shock) tells me that my units are in symbol mode or unseen... as you can see in the illustration, I am completely protected from his tanks and if the Germans want to get to the Taco Stand for lunch... they will have to come up the hill and take it. This gives me the option of surprise on any moving troops he has to send in there to dig me out, and a few good opportunities for my PIAT boys to pot a panzer in the side as they advance.

[Image: Taco22.jpg]

Note* Being somewhat evhul myself, I am moving up my second batch of three priests through the underbrush into SERENITY NOW!! Cove to 1) blast varmint german troopers who enter, and 2) get a good side flanking position on the Taco Stand and Taco Factory flags...

Here's spit in your eye... wish me luck Peek... as everyone else is rooting against meh!

Cheers!

Leto

(On a serious note: Mark is playing quite well. He's kept his troops hidden as well, and it appears that as of last turn, he has begun moving them forward... after researching his play, he often does not move large groups of his troops (that rhymes, giggle) until well into the middle of the game, and often keeps them in what might be viewed as "silly" places, and thus may pop out almost anywhere... I need to be aware of that.)
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RE: TOTAL RE-COIL: The Battle for Taco Village (Coil no Entry... you Bastad) - by Copper - 11-09-2007, 12:42 AM

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