Gordons HQ Wrote:In answer to Feldgeneral Hoth I understand when he wishes to play the game as historically as possible and I think the point he makes if you wish to play that way is valid.
I think what you have to do is find someone who likes to play like yourself and set up some ground rules before you play that person.
That is why every player should have an ROE discussion beforehand?
Quote:For instance the ground rules I would set up would be....
1/ Ban the surround tactic
2/ Limit the number of shoot and scoot missions to 2 per turn per side
3/ No using trucks or the like to draw op fire
4/ No incorrect use of half tracks, these were transport to get men into the thick of battle only.
I would only agree to number three. Trucks & unarmored HT's are transports. Not bait.
1) I would never play someone who would "ban" the surround tactic. It would be like a sports team taking their best players off the field because the other team does not have similar players on their team.
2) If someone was "shooting & scooting" me to death, I'd be frustrated. But, I would also inwardly admire his ability. The "visible" units in the game are unrealistic enough to warrant the shoot and scoot tactic. Most AT guns were successful because they fired once and then moved. Why restrict it? Then you would get into a scuffle over; "hey, you used shoot and scoot three times." Answered by, "Uh, no I didn't I shot once and then moved to another part of the battle field."
Too much room for misunderstandings and hard feelings?
3) Agree with this wholeheartedly. As long as "and the like" would be defined.
4) I think further reading will be needed to figure out what "incorrect use" means?
I've read tons of desert descriptions of "empty" Bren Carriers charging and overrunning AT gun positions, as their infantry fired and charged the defensive positions of the enemy. And, I've also read where empty "fighting" HT's were used to flank positions and set up road blocks.
I prefer the Leto HT rules guiding the use of HT's.
Quote:I think that anyone else who likes to play like this ought to post here and then people of a like mind may contact one another.
I think players should discuss ROE's before they start a game. They can hash out what can or cannot be done in their individual games?
I use the club's ROE's and personal ROE's (governing the use of personnel carriers) when I play. I don't think I can accept rules that artificially restrict play to a point where you have to "absolutely do what the designer had in mind" to win a game. Or, accept rules so that my opponent will have a fully historical event to "enjoy".
There will never be a concensus on what "universal rules" should be used. But, that is my personal opinion. Open discussion is good. But, most bad experiences would be avoided if that discussion was made beforehand and not after the fact.
Gordon, I am sure that there will be many who will play you using your above rules.
Good luck!