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Question on tactics: Assault, assault and assault
11-19-2007, 11:33 AM,
#7
RE: Question on tactics: Assault, assault and assault
I agree with Ed, particularly on Number 2. Shoot and scoot is the somewhat unrealistic response to the somewhat unrealistic inability of a unit to fire and remain hidden. Or fire from a hull down position.

In CS, you are either completely hidden or completely exposed. Whereas in real life armored vehicles, particularly TDs and assault guns, would typically find hull down or hidden positions where they could fire and back away quickly. They would then reposition and fire again. SnS is the best way within the game mechanics to replicate this tactic.
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RE: Question on tactics: Assault, assault and assault - by Mike Abberton - 11-19-2007, 11:33 AM

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