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Question on tactics: Assault, assault and assault
11-19-2007, 02:40 PM,
#8
RE: Question on tactics: Assault, assault and assault
WWII is replete with examples where units sat and shot from cover, sometimes for hours, and were never spotted at all. Examples tend to be German HMGs and AT guns with their relatively smokeless propellants. But that doesn't happen in CS at all....it's an instant expose. I think shoot and scoot is more realistic than the alternative.

As for surround and capture....that's the only way you can really utilise units in this game with a high assault factor yet low firepower. If you don't use surround and capture, you will find that your high assault units are relatively useless....leading to the farcicial situation that firepower employed at say 750 metres is deadly whereas a Russian SMG platoon rolling into close combat at point blank range is almost completely harmless...it will usually bounce off undisrupted troops and disrupted troops will more often than not simply retreat without casualties.
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RE: Question on tactics: Assault, assault and assault - by McIvan - 11-19-2007, 02:40 PM

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