• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Question on tactics: Assault, assault and assault
11-20-2007, 09:01 PM,
#22
RE: Question on tactics: Assault, assault and assault
Huib Wrote:
Cole Wrote:Huib,

I would say that there were many armored encounters at less than 250 meters. We cannot shoot within the same hex in CS so the assault is the only option.
It was very rare but I have recently read accounts of Russian armor (during Kursk) ramming German panzers to disable, etc.

So assaulting is ramming?


He did not say assaulting was "ramming". He said that assaulting was attacks within a 250 meter hex?

Quote:That is not a good definition because assaulting in CS is much more common than 'ramming'.

Your premise exists when you defined Cole's ramming as his definition of assaulting.

Quote:What I'm trying to point out is that people invent so called realism ROEs while at the same time they can't even give a definition of an assault between armored vehicles.

??

Quote:That doesn't mean I would use that tactic, since my HTs are usually behind the lines because I find their MG's too undergunned to provide fire support for my infantry. CM is modelled better in this respect. You can actually utilize the HT's MG, while at the same time the HT is unable to harm a tank. Vehicles can't "assault" in that game.

Due to it's scale? Probably why some players like CM and others dislike it?

Everyone seems to "overthink" the game in one form or another?

cheers
Quote this message in a reply


Messages In This Thread
RE: Question on tactics: Assault, assault and assault - by Herr Straße Laufer - 11-20-2007, 09:01 PM

Forum Jump:


Users browsing this thread: 23 Guest(s)