USS Wyoming Wrote:I read in quite few posts about the possibility of commanders retreating their force when faced with superior forces to avoid a significant loss. It doesn't take much research to learn that one side or the other was typically facing a superior force.
We also know that a comander who routinely withdrew would end up losing command as the Allies or more serious consequences if you were either German or Soviet. I think it is reasonable to have scenarios as hold at all costs or a fanatical defense oblivious to the enemy forces being faced. So, a campaign would have to reflect that. A hold at all costs sceario doesn't have to end up with the entire force eliminated. I think you could tweak a scenario to salvage the commander for the next battle if he performed well.
We might have to team up to test the ROQC system in pbem's.
One of the campaigns discussed here was my own Op CM. That isn't actually dead. What we are looking at doing is switching where the fighting takes place to an area where there were pretty evenly matched forces with both sides having the same amount of opportunity to attack and defend.
I'll try to go and download the ROQC program tonight as well.
At the moment the two big sticking points of a campaign seem to be the unbalanced nature of real life battles vs a wargame and that if the games are for ladder play who whats to take that whipping on their record.
Good Hunting.
MR