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How to represent tunnel in CM design?
12-03-2007, 01:08 PM,
#5
RE: How to represent tunnel in CM design?
gangofmao Wrote:Mad Russian did a good job with Cliffs...
An Underground Partisan Battle he made with them,
It seems to work well...
GoM

My entire battle takes place underground though so I didn't have to take into account troops above ground fighting.

Good Hunting.

MR
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RE: How to represent tunnel in CM design? - by Mad Russian - 12-03-2007, 01:08 PM

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