RE: Tips from the Frontline
Introduction
This third quick battle with PoorOldSpike [POS] is a 1250 point attack and defense on a medium map in 1944. As before, I have decided to keep it with the other “Tips from the Frontline” because the intent is the same, the style is similar and the material adds to the original two AARs.
This is my first QB based on an attack/defense battle and it is also my first introduction to purchasing and deploying fortifications. The dynamics of the battle are a little different as I am in possession of the flags and need to defend them against a superior force. The attack has 150% of the points of the defender i.e. 1875.
POS agreed to the QB with some conditions: “Okay but like I said, 80% of players (including me) rarely touch Attack/Defends because of the boredom factor but if we keep it a small 1250-pointer it'll move faster, otherwise it'll be a big stodgy slow-moving affair. I suggest Aug 44 again because we'll get balanced units. Same params as before except heavy trees this time, and 20+ turns and we'll have to limit fortifications or the attacker will never get through a sea of mines and roadblocks especially in heavy terrain. So I suggest a maximum of 1 AT-mine, 1 roadblock, 1 anti-personnel mine, 6 wires and unlimited anything else in the Fort category. And I'll limit my arty barrages to just one. PS another thing about Attacks, the defender wins most of the time, that’s another reason I don't like 'em”
As before, POS’s comments will be quoted in a different colour.
PS I had recently started two QBs with raz_atoth with both attack and defense and we had not agreed any fortification restrictions. So somewhat late, as I had already made the purchases by then, I mentioned to him whether we should agree fortification levels and his response was: “And, about the fortifications restriction: I don't think they'll be needed. And I'm telling this for at least 2 reasons:
1)It's quite a wide map, and as many fortifications one of us might bought, he won't be able to cover the entire map-or at least significant areas.
2)You might not be aware of this, but there is a cmbb bug regarding fortifications. I believe it was fixed in cmak but I'm not 100% positive. Basically, "static" fortifications like-trenches/mines/barbed wire-are automatically counted as casualties. So, if you buy - let's say-barbed wire worth 100 points - I will at the end score 100 pts, even if you didn't technically 'lost' them. So, this pretty much acts as a restriction for most players.”
|