• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Speeding up game play suggestion
12-06-2007, 10:31 PM,
#10
RE: Speeding up game play suggestion
Titan,

I would abandon AI movement in favor of divisional movement for reinforcements. The divisional movement works well. Yeah, it can be a little frustrating when the chain is broke by an air interdiction attack, but when in rail or travel mode along a good road it can be very fast.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
Speeding up game play suggestion - by Titan - 11-26-2007, 02:27 PM
RE: Speeding up game play suggestion - by Titan - 11-30-2007, 02:06 PM
RE: Speeding up game play suggestion - by FLG - 11-30-2007, 08:27 PM
RE: Speeding up game play suggestion - by McIvan - 12-04-2007, 12:47 PM
RE: Speeding up game play suggestion - by Titan - 12-05-2007, 12:03 AM
RE: Speeding up game play suggestion - by Dog Soldier - 12-06-2007, 10:31 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)