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Anzio CG fixed units question.
12-19-2007, 10:59 PM,
#4
RE: Anzio CG fixed units question.
I asked the same not too long after the game came out. IIRC, even though the Germans reacted quickly, they only contained the beachhead and didn't counterattack in the early stages. Fixing the Germans at night keeps them from doing what the high command didn't want them to do yet.

IMHO that may be the correct game mechanic to use because otherwise they'll roll over the beachhead before the Allies can dig in.


Bob
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Messages In This Thread
Anzio CG fixed units question. - by Mr Grumpy - 12-19-2007, 08:52 AM
RE: Anzio CG fixed units question. - by Mr Grumpy - 12-19-2007, 05:18 PM
RE: Anzio CG fixed units question. - by Rev Rico - 12-19-2007, 10:59 PM
RE: Anzio CG fixed units question. - by Mr Grumpy - 12-20-2007, 05:44 AM
RE: Anzio CG fixed units question. - by Mr Grumpy - 12-20-2007, 08:29 AM
RE: Anzio CG fixed units question. - by Rev Rico - 12-20-2007, 11:33 PM
RE: Anzio CG fixed units question. - by Mr Grumpy - 12-21-2007, 04:48 AM

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