RE: Japanese Infantry Guns
Nice points Jim. And it's my understanding that the Shermans and M10's that were commonly used for indirect fire missions were pretty effective too. As for myself, I do not want to see this game changed a whole lot. But I would like to see artillery, And perticularily heavy artillery a bit more effective on hard targets. Basically having a greater chance to cause disrupts on armor.
Mr. Roadrunner,
In regards to American SP artillery. Some time back, I did see that we got a new unit (M12 Direct Fire) into the Matrix game. This unit has a much stronger hard attack value than your regular M12 SP gun. It was quite common for the U.S. army to employ them in direct fire missions against bunkers and heavy armor. It's my understanding that they were extremely effective when called on to do either or. The M12's 155mm gun solid AP shot projectile weighed an astonishing 100lbs. This type of shot didn't just give it the ability to penetrate a tanks armor. It was known to actually demolish the German tank. As I remember this new M12 direct Fire unit has a max strenth point value of 2. This enables them to effectively perform select direct fire missions without being too strong in the game.
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