As a whole I have a little trouble with messing with the game at all.
It's one thing to fix code, or to add a new unit, or change the abilities of existing units. :)
Variable endings are cool. I'm not so sure I'd appreciate it in CS. I think I have had some of my most memorable games where the finale turn left both sides on the edge of our seats. Loss, win, or draw both opponents were happy with the result and the intensity of getting there. :smoke:
Knowing it can be selected as a variable would be interesting, but, it could change the scenario's level in it's victory worth compared to what others have performed in the same scenario?
Now our ladder base values are going to be effected? :cheeky:
But, with Matrix, anything can happen? :chin: