Jason,
You may have misunderstood my intent.
I would not have minded playing a game where farce was the intent save for the fact that balance was never considered.
Don't design a scenario so that the Soviets can be beaten up with ease and say it is an exciting recreation of the battle of Kursk. I knew I had a problem fighting with my '39 Soviet infantry on KVI's with the bulk of my armor as T-34/40's, and the crack of an 88 from the Tiger II lit up my advanced armored units!
Another thing interesting was that the premise was a Soviet attack. Huh?
I would just like you guys to make every effort to see what your changes will do for the future of this game. Make too many small changes that alter the entire game and you will see a lot of players scrambling to locate their precious nine year old disks?
I'm not part of the process. I'm just a player.
I know what I like and know what I do not like. I never ask, or force, anyone to agree with me. But, I am not going to be forced to accept something that is just not right.
Some of the scenarios in the original Matrix release ended up looking like "pretty throw in's". One has 14 game reports where the German attackers have eleven victories, two are minors, and two draws.
I'd be half tempted to think the draws were reported because the winning player thought not to punish the other? Throwing out the extreme reports and the scenario had decisive balance toward the German side and was moderate in the area of entertainment/fun.
I am playing now, another scenario that is full of map and OOB errors.
I also played a few that were designed for The Blitz WF disk that I honestly cannot see when or how they were vetted. As you said, some were not?
Sorry, but I do not put designers into any box. That is specious to think that I would? I've tired some from designers that I thought were great and in anticipation of another fun match only found a crappy design and a most un-fun experience.
Doug Bevard designed some of the best and was truly lucky to have so many be good, solid designs that could be played over and over.
A few of his can be deleted from my game folder. But, it is not a "black mark" against him.
There is a huge difference between any old knucklehead making a scenario and uploading it for others to try and the ones that are released by a game company? :chin:
I would hope that any silliness dropped into a scenario by a designer should be noted up front in the scenario description?
If I see a scenario designed using future equipment I'll let you know.
Does the Matrix website contain any discussions of the future changes that I would be concerned about?
Just let me know if you are doing what Avalon Hill did to Squad Leader? ... ruined it for many of the early players, it did! :(