• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Sounds Mod for winSPww2
12-25-2007, 08:52 AM, (This post was last modified: 12-25-2007, 08:53 AM by Cross.)
#4
RE: Sounds Mod for winSPww2
Thanks Weasel, but at this point I only intend to change the actual wav files, in the data folder, but give them the same file name. This is surely the easier method.

It's only weakness is if two similar weapons currently share a wav file, I wouldn't be able to assign them two different sounds; but I can certainly replace their file and give them a better sound.

I've asked about this on the Shrapnel site also, but no luck yet. The other questions I have are:

Does anyone know where a sound map is for winspww2 (I have a SPWAW one) so I know which sounds are supposed to be what?

Lastly: Current SP wav files are:
Stereo
22KHz
32 bit

How forgiving is winSPWW2 if I were to use 44KHz or 16bit?
I may have to experiment to find the answer to this one...

cheers
Cross
Quote this message in a reply


Messages In This Thread
Sounds Mod for winSPww2 - by Cross - 12-25-2007, 01:36 AM
RE: Sounds Mod for winSPww2 - by Fubar - 12-25-2007, 02:58 AM
RE: Sounds Mod for winSPww2 - by Weasel - 12-25-2007, 07:09 AM
RE: Sounds Mod for winSPww2 - by Cross - 12-25-2007, 08:52 AM
RE: Sounds Mod for winSPww2 - by Weasel - 12-25-2007, 12:43 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)