Herr Huib,
Thanks for your input. It is precisely the star rating, which muddles both balance/entertainment ratings, and the comment section that adds to "hurt feelings" for more sensitive designers when players comment in open and honest ways? :rolleyes:
IMO, the H2H playtest area is the place for comments?
Or, e-mail direct from the designer? :chin:
Within the scenario listings players can look at wins/losses for the individual scenario. Plus, the balance and entertainment ratings which give even more information, that can be assessed.
I also look at who has played the scenario and from which side. :2guns:
:smg:
I'll even send a message to one or both of the players to find out what their experiences were in playing the scenario.
Lastly, for those who have been around longer than you, the "new" reporting system is just that ... new. That differentiates it from the former or "old" reporting format. You can continue to split hairs if you wish.
I will still prefer the old way. It worked. And, I still do the same research on a scenario without just relying on the data found within the report. I just don't rely on any one player's rating/reporting.
I even read the designers description of the scenario to see if they say it was designed for H2H play. ;)