RE: Matrix Improvements
To be honest I wouldn't mind if there was a return to the old way was implemented or something new for that matter. What I had in mind when I proposed a star rating system, was that the designer still had some feedback as to were the strong and weak points are in his work post testing. In practice the comments on scns differ so much that it is hard to do anything with them.
As it is in case of my own scenarios I only act on win /loss statistics. A less than 25-30% win statistic for one side after 10+ games played is reason enough for me to make adjustments to a scenario :stir:. Anything over 30% I consider balanced and I just hope the stronger player takes that side having looked at the win/loss rate before starting.
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