• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


D85 for Glenn
01-09-2008, 04:01 PM,
#2
RE: D85 for Glenn
To the best of my knowledge any unit on a one hex water hex bridge has to stay in travel mode if they can not exit the bridge to the land. Therefore, only move out onto such a hex when your sure the other side is unoccupied or there is a good chance your unit is strong enough to assault any enemy unit on the other side to get off the bridge.

If there are wired bridges in the scenario, then you decision to move onto the bridge becomes more difficult. If the bridge blows, your troops are dea in the water!

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
D85 for Glenn - by Kuriltai - 01-09-2008, 02:54 PM
RE: D85 for Glenn - by Dog Soldier - 01-09-2008, 04:01 PM
RE: D85 for Glenn - by Kuriltai - 01-09-2008, 04:13 PM
RE: D85 for Glenn - by Glenn Saunders - 01-09-2008, 04:18 PM
RE: D85 for Glenn - by Kuriltai - 01-09-2008, 04:24 PM
RE: D85 for Glenn - by Dog Soldier - 01-09-2008, 05:01 PM
RE: D85 for Glenn - by Glenn Saunders - 01-09-2008, 05:05 PM
RE: D85 for Glenn - by Kuriltai - 01-09-2008, 05:13 PM
RE: D85 for Glenn - by Dog Soldier - 01-09-2008, 05:29 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)