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Opponent wanted for Smolensk '41
01-12-2008, 11:40 AM,
#6
RE: Opponent wanted for Smolensk '41
I'm with Hadge on this one. I like the VST method better, although I thought explicit supply worked nice in the Desert games. But the VST shows the importance of keeping within HQ command range. 33vortex, in case you haven't discovered it yet, hitting the "H" key will give you a range. Combat units will show you the range of their fire (mostly useful for artillery, IMO), and HQ units will show the command range.
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Messages In This Thread
Opponent wanted for Smolensk '41 - by Turner - 01-12-2008, 08:09 AM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-12-2008, 08:56 AM
RE: Opponent wanted for Smolensk '41 - by Hadge - 01-12-2008, 09:36 AM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-12-2008, 09:48 AM
RE: Opponent wanted for Smolensk '41 - by Jim - 01-12-2008, 11:40 AM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-12-2008, 11:55 AM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-12-2008, 12:22 PM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-13-2008, 12:37 AM
RE: Opponent wanted for Smolensk '41 - by Turner - 01-16-2008, 12:45 AM

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