RE: H2H Seems to be dead.
I have to agree with Hawk to some degree. I've built a large scenario for WF with a buddy and were playing it out as a test play. We both play games for fun and we're thouroughly enjoying it and others are interested in trying it.
In the Blitz, it seems that there are some who want historical accuracy, others who want to win at all costs, others who play for the fun, etc., all valid reasons when considering the number of members.
Personally, and I've said this before in a previous post that never got a response, I'll play any scenario offered, in the database out of enjoyment, win or lose, why, as a designer, do I have to go through the process of it being play-tested through H2H for verification of it being 'acceptable'?
There are so many different views on what is enjoyable, as mentioned before, what is the criteria for a 'Quality Scenario'?
This is not posted in a contentious manner, just speaking from the heart!
Peter (Glint)
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