• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Armour Facing Rules
02-04-2008, 06:24 AM,
#3
RE: Armour Facing Rules
Play a game with individual vehicles such as CM and you might come to the conclusion that it is better to turn the rule off, and that the rule is definitely out of place in a game with 250 meter hexes.
Fortunately the rule is optional otherwise it would be the worst miss of the entire game IMO.
Flanking is a broader concept than just hitting armor in the side really. Flanking works well in many scenarios in my experience.
Quote this message in a reply


Messages In This Thread
Armour Facing Rules - by Hobbes - 02-04-2008, 02:59 AM
RE: Armour Facing Rules - by junk2drive - 02-04-2008, 03:06 AM
RE: Armour Facing Rules - by Huib Versloot - 02-04-2008, 06:24 AM
RE: Armour Facing Rules - by Von Earlmann - 02-04-2008, 09:29 AM
RE: Armour Facing Rules - by Jason Petho - 02-04-2008, 09:51 AM
RE: Armour Facing Rules - by Chuck10mtn - 02-04-2008, 10:37 AM
RE: Armour Facing Rules - by Valor - 02-07-2008, 09:42 PM
RE: Armour Facing Rules - by Cole - 02-07-2008, 10:57 PM
RE: Armour Facing Rules - by Jumbo - 02-08-2008, 02:52 AM
RE: Armour Facing Rules - by Herr Straße Laufer - 02-08-2008, 05:01 AM

Forum Jump:


Users browsing this thread: 8 Guest(s)