• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


WWII TFB
02-25-2008, 08:40 AM,
#8
RE: WWII TFB
Its 2 mp plus COT. So for a PZ Div to attack a unit in a woods hex its 4mp, for Infantry it would be 3mp. If across a river add in more mps depending on the the type of river and unit attacking. Don't forget it will cost you an extra mp to move up to a unit for the zoc cost. So to move up to a unit thru clear terrain, that is in clear terrain, to attack it you will need to start off with 5mp, of course interdiction might also add to the costs.
Cheers
Michael
Quote this message in a reply


Messages In This Thread
WWII TFB - by hero_33 - 02-24-2008, 10:24 AM
RE: WWII TFB - by fastphil - 02-24-2008, 02:26 PM
RE: WWII TFB - by Glenn Saunders - 02-25-2008, 04:19 AM
RE: WWII TFB - by Glenn Saunders - 02-24-2008, 02:40 PM
RE: WWII TFB - by hero_33 - 02-25-2008, 02:58 AM
RE: WWII TFB - by Bidermann - 02-25-2008, 05:16 AM
RE: WWII TFB - by alaric99x - 02-25-2008, 05:56 AM
RE: WWII TFB - by Krak - 02-25-2008, 08:40 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)