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DAR - Clickie-Chasing Coil Contests the Colonel
03-06-2008, 04:40 PM, (This post was last modified: 03-06-2008, 04:42 PM by Colonel Talvela.)
#12
RE: DAR - Clickie-Chasing Coil Contests the Colonel
Turn 5 Orders

Not going to be too much action on my part for a while. He isnt keeping his tanks in a very tight group, so I am going to try to engange him with heavy odds in my favor.

What I am setting up first is to engage his tanks circled on his back left. In two or three turns I should have two guns setup with LOS (yellow lines). I have a crack sniper (in blue in middle of pick) that should be able to target a TC. And I should be able to get all four of my M10s into the fight. Plus I will put my M8s into LOS just to offer lower quality targets.

[Image: coil5.jpg]

All this assumes that he will keep his tanks in that general location. And I cant imagine where else he would go. However, if he would charge forward right now, he could wipe me out of the middle and all but clinch the game. However that will take a lot of guts, and I would be really surprised if he does it. But if he waits two more turns for my guns to get set, it will be too late for him.

Two other notes of tactical interest.
1) the brown platoon I am going to load on my transports and try to circle behind him.
2) the two pink circles are a piat and a MG that got into position, but now I am going to move. I only note it because it is hard (at least for me) to move units backwards, but they arent doing any good where they are so I have to pull back and look for a good way to get them in the fight.
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RE: DAR - Clickie-Chasing Coil Contests the Colonel - by Colonel Talvela - 03-06-2008, 04:40 PM

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