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Artillery
03-11-2008, 12:04 PM,
#6
RE: Artillery
Fire plans are also very highly useful for the Russians when attacking, because you can set a delay of as many turns as you want and when the fire plan is executed it will fall accurately, without regard to LOS. If you see two or three natural defensive positions, woods / town / ridge you can set your artillery to plaster it on say Turn 15 and on Turn 15 you will get accurate artillery. Useful for anyone, but especially so for the Russians who seem to have the worst-trained artillery men in the world.
"A bad plan is still better than no plan at all." -- Mikhail Tal[Image: pzV.jpg]
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Messages In This Thread
Artillery - by PoorOldSpike - 03-31-2007, 09:18 AM
RE: Artillery - by PoorOldSpike - 03-31-2007, 09:24 AM
RE: Artillery - by PoorOldSpike - 03-31-2007, 09:27 AM
RE: Artillery - by PoorOldSpike - 04-01-2007, 09:28 AM
RE: Artillery - by PoorOldSpike - 03-11-2008, 10:20 AM
RE: Artillery - by Jobu88 - 03-11-2008, 12:04 PM
RE: Artillery - by Ratzki - 03-11-2008, 12:41 PM
RE: Artillery - by PoorOldSpike - 06-26-2008, 04:52 AM
RE: Artillery - by Mikey - 06-26-2008, 05:25 AM
RE: Artillery - by PoorOldSpike - 06-26-2008, 12:59 PM
RE: Artillery - by McIvan - 06-27-2008, 07:31 AM
RE: Artillery - by PoorOldSpike - 07-17-2008, 10:31 AM
RE: Artillery - by PoorOldSpike - 09-15-2008, 04:26 AM
RE: Artillery - by Extraordinarius - 09-25-2008, 12:36 AM
RE: Artillery - by Der Kuenstler - 09-28-2008, 10:36 AM

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