kineas Wrote:Mad Russian Wrote:kineas Wrote:I don't really see the point in lacking micro and bean counting in a tactical level wargame. What is the player supposed to do then? I don't buy this as a great design idea.
What does a Company commander do? Or a Battaloin commander?
They give the orders that are followed by the companies and platoons.
There is enough micro management in the game that it's not all dry give 2 commands and see what happens.
A wego game is a battle chess, nothing more. It's meaningless to fake a battalion commander simulator. That should operate in realtime and with limited battle awareness and with significant command delays.
Different people see things differently. POS and I are often on different sides of the same coin. We both still like CM...just for different reasons.
Wargaming is like that too. Not everybody likes them for the same reasons and we don't all like the same ones.
I recommend you try the demo and see for yourself what you think of it. Don't just take a discussion of the game as what you base your opinion on.
Good Hunting.
MR