Thats right. Sweeny wants revenge (if I was really talented I would do a DAR in prose, but I'm not).
Similar settings as our recent game -
2000 ME, but this time May 45 rather than June 44. A couple of important differences.
1) Axis will have faust-60 and faust-100. Deadly inf AT weapons
2) May overcast means damp ground as opposed to June which is dry.
My one condition was no side could pick battalions, since at 2000 points the allies could only pick a pioneer battalion for close to 1700 points, where the axis have a number of good battalion choices under 1300 points.
The Demon Commander took the axis, and I again have the allies. Either side would have been fine with me.
I decided I would try to show Mr Sweeney how to do a full tank flag rush, so I picked:
2 reg chaffee platoons (fast cheap tanks with 75mm guns)
1 Vet M-10 platoon (the M-10 is a great tank killer for the price)
5 Brit Motorized platoons - 2 Vet, 2 reg, 1 green(6 man squads can ride on the chaffee without splitting - woot!!!)
2 6lb guns
2 HTs
1 3" mortar (my baby)
3 1917 HMGs
If the map was conducive I was going to load up all 8 Chaffees with 2 platoons of inf and charge the flags. But then I looked at the map. Here is my approach:
Two flags right in the middle. But where would I hide my tanks. I wanted to go to the spots marked in green, but the yellow lines show where he has two nice hills on the back of either side. My tanks would just be sitting ducks. So had to scratch the tank riding flag rush.
But also, look at the approach for inf - it is aweful. The grey is where I am going to put my inf, but that is just not a position that is sustainable to anything but hiding. You cannot put inf in buildings - they will get rubbled. My left flag does have decent rough ground. you cant move through it, but you can hide it in ok and it does provide good cover. on the right is just scattered trees, brush and houses. terrible.
As opposed to his approach below:
On his left he has a great reverse slope postion with rough ground and woods. On his right he has a nice wide area of rough ground and woods. And 100m off the flags he has great overwatch locations. On top of the he has the two good overwatch hills.
But I think I have a plan that will work, and it involves taking two key pieces of terrain
This is the far right edge of the map. The woods outlined in yellow are places I have to have. Look how deep into his territory the big woods in the foreground are. If I can get my chaffees there, I will be protected from his AFVs, and have clear LOS to any inf that is approaching the flag.
This is important because there is a lot of debate over whether to flag rush or not. But IMO that really isnt the key issue in an ME. The key issues are 1) the approach leading to the flags and 2)cover around the flags.
First is the approach. From turn 1 you have a very limited time to get your men to ground that you can approach the flags from cover. Unfortunately, I have no covered approach, so I have to get my men to the flags fast. But once I get there I have very little cover around the flags - definitely not enough to fight from. So basically my men will try to hide and not get HE'd to death.
I am excited that I found some spots that had good cover for my inf and my tanks - even though they were away from the flags - that had LOS to his approach. If I can get my units in place before he finishes his approach he will have a hard time.