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ARTILLERY - INDIRECT FIRE
04-01-2008, 06:26 AM,
#5
RE: ARTILLERY - INDIRECT FIRE
I tend to relate my indirect artillery usage to the ammo levels. If the ammo levels are high (say 75 or higher), I try to fire every gun every turn whether I have good targets or not because I know that most if my arty will be ready again next turn if good targets show up. That might mean clearing the hexes in front of my infantry, speculative fire on roads (in LOS) that the enemy might be using, or blind fire where I think the enemy might be.

As the ammo level in the scenario drops and my arty becomes more precious, I will try to save it up and use it for mostly valuable targets. That might even mean not plotting arty for several turns for instance, if I know that I want to launch a counter-attack in a few turns with good arty support.
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Messages In This Thread
ARTILLERY - INDIRECT FIRE - by Pip Roberts - 03-28-2008, 07:33 AM
RE: ARTILLERY - INDIRECT FIRE - by McIvan - 03-28-2008, 07:49 AM
RE: ARTILLERY - INDIRECT FIRE - by Ivan - 03-29-2008, 07:53 AM
RE: ARTILLERY - INDIRECT FIRE - by Pip Roberts - 04-01-2008, 05:08 AM
RE: ARTILLERY - INDIRECT FIRE - by McIvan - 04-01-2008, 12:39 PM
RE: ARTILLERY - INDIRECT FIRE - by Mike Abberton - 04-01-2008, 06:26 AM
RE: ARTILLERY - INDIRECT FIRE - by McIvan - 04-02-2008, 06:06 AM
RE: ARTILLERY - INDIRECT FIRE - by Mike Abberton - 04-02-2008, 10:45 PM
RE: ARTILLERY - INDIRECT FIRE - by McIvan - 04-01-2008, 12:40 PM
RE: ARTILLERY - INDIRECT FIRE - by Pip Roberts - 04-02-2008, 05:40 AM
RE: ARTILLERY - INDIRECT FIRE - by John Given - 04-02-2008, 11:32 AM
RE: ARTILLERY - INDIRECT FIRE - by Pip Roberts - 04-03-2008, 06:23 AM

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