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MC/PC.. A plea for map addition
04-12-2008, 05:44 AM,
#20
RE: MC/PC.. A plea for map addition
I think the new feature will be a welcomed addition in order to provide situational awareness in team games. However, the challenge that I find is that for the larger games the Jump map doesn't provide enough detail to use a planning tool. The next lower level is good for planning but you can't get enough of the map on snapshot to work with in MS paint, etc. I wish there was one more map zoom level between the Jump and the next level. For example, in one current team game, West Germany for D85, I had to do 13 snapshots to cover the front line trace for the NATO elements. Additionally, this level doesn't cover enough depth to allow you to plan your defense in depth. I have been tempted to use a printer plotter to print the entire monster out and cover it with acetate but even this won't help to provide situational awarness for the rest of my teammates. If someone else has figured out a better method please let me know. Thanks.

Tbird3
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Messages In This Thread
MC/PC.. A plea for map addition - by HirooOnoda - 04-10-2008, 02:56 AM
RE: MC/PC.. A plea for map addition - by Bigwig - 04-10-2008, 04:13 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 04:57 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 07:02 AM
RE: MC/PC.. A plea for map addition - by Ricky B - 04-10-2008, 12:29 PM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 02:11 PM
RE: MC/PC.. A plea for map addition - by Jim - 04-10-2008, 04:58 PM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-11-2008, 11:06 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-11-2008, 03:50 PM
RE: MC/PC.. A plea for map addition - by Tbird3 - 04-12-2008, 05:44 AM

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