From the user manual
Quote:Mechanized Factors
The Attacker Mechanized Factor represents the weighted average mechanized factor over all the attacking units. The Attacker Mechanized Factor is
sum0 / total0
where:
· sum0 is the sum of all terms
attacker_strength * attacker_armor,
· total0 is the total of all attacker_strength.
The Defender Mechanized Factor represents the weighted average mechanized factor over all defending units. The Defender Mechanized Factor is
sum1 / total1
where:
· sum1 is the sum of all terms
defender_strength * (defender_armor + defender_anti_tank)
· total1 is the total of all defender_strength.
Note that the defender gets the benefit of their anti-tank values where the attacker does not.
Note also that for a single attacker and defender, the Attacker Mechanized Factor is simply the Attacker's armor value and the Defender Mechanized Value is simply the sum of the defender's armor and anti-tank values.
Mechanized Quotient
For a given armor value Arm and a corresponding Mechanized Factor Mech of the opposing side, the corresponding Mechanized Quotient is given to be
Arm / Mech
except that:
· If the Armor value is 0, then the Mechanized Quotient is 1.
· This value never greater than a parameter data value, which by default is 2.
· This value never is less than 1 over the parameter data value, which by default is 1/2.
I am still struggling to understand how it works
If we look at the 1st DLM:
strength 84, Armor 39, combat 8/8, AT3, AA1
and the 1st DCR
strength 44, Armor 60, combat 10/8, AT3, AA0
What is important to look at to know how each division will perform in attack?