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MC/PC.. A plea for map addition
04-13-2008, 03:43 PM,
#22
RE: MC/PC.. A plea for map addition
Tbird3,

I have found that there is no need to discuss the entire line. The exception might be at the beginning of the game to identify where the main push will be. I found it best that the commander or last person on a team send a game file to the whole team right before advancing the turn. In this way team members can review the final positions for their side, if they choose. Any discussion can then be about specific areas.

Most CG can be broken down into sectors. These sectors can change as the game continues or be assigned by Corps, Army or Army group, depending on the scale of the CG.

As was pointed out earlier in this thread, there is no harm in making your own labels in the editor before the game begins and distributing this to the team for a common reference. One time should do it.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Messages In This Thread
MC/PC.. A plea for map addition - by HirooOnoda - 04-10-2008, 02:56 AM
RE: MC/PC.. A plea for map addition - by Bigwig - 04-10-2008, 04:13 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 04:57 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 07:02 AM
RE: MC/PC.. A plea for map addition - by Ricky B - 04-10-2008, 12:29 PM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-10-2008, 02:11 PM
RE: MC/PC.. A plea for map addition - by Jim - 04-10-2008, 04:58 PM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-11-2008, 11:06 AM
RE: MC/PC.. A plea for map addition - by JonS1 - 04-11-2008, 03:50 PM
RE: MC/PC.. A plea for map addition - by Tbird3 - 04-12-2008, 05:44 AM
RE: MC/PC.. A plea for map addition - by Dog Soldier - 04-13-2008, 03:43 PM

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