• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


anti-air
04-17-2008, 02:13 AM,
#1
c_Question Mark  anti-air
Hi guys. Does anyone here agree that there are not enough anti-air craft capabilities in Modern Campaigns? I’m playing a 161 turn scenario with a friend. Me as NATO. The last turn I was finally able to assign my fast movers to air missions. So far NATO has lost no air assets, but Warsaw Pact has lost four. My opponent is of the belief that there are not sufficient WP anti-air weapons. Just wandered if there were any thoughts from people here.

Caius
Quote this message in a reply


Messages In This Thread
anti-air - by Caius - 04-17-2008, 02:13 AM
RE: anti-air - by Steel God - 04-17-2008, 02:58 AM
RE: anti-air - by HirooOnoda - 04-18-2008, 01:58 PM
RE: anti-air - by Caius - 04-19-2008, 03:37 AM
RE: anti-air - by Trac_511 - 04-20-2008, 12:10 AM
RE: anti-air - by Caius - 04-20-2008, 01:00 AM
RE: anti-air - by Tbird3 - 04-20-2008, 04:24 AM
RE: anti-air - by HirooOnoda - 04-20-2008, 04:27 AM
RE: anti-air - by Trac_511 - 04-20-2008, 10:49 AM
RE: anti-air - by Volcano Man - 04-20-2008, 12:06 PM
RE: anti-air - by Kuriltai - 04-21-2008, 03:07 AM
RE: anti-air - by Glenn Saunders - 04-21-2008, 03:18 AM

Forum Jump:


Users browsing this thread: 9 Guest(s)