RE: Attacking a Full Bridge Hex by Air
I guess ultimately, and ties in with what JonS1 linked to, is that there just plain isn't a mechanism for air strikes of any kind destroying bridges in the game, for the reasons linked to by Jon and others. So whether an air strike could destroy an engineer unit on a bridge, or any other unit in travel mode on the bridge for that matter, without actually damaging the bridge beyond usability, doesn't matter for the question orignally asked. There just plain isn't a mechanism for this damage, and I assume there won't be either, until such a mechanism is needed for a game in the works.
As to the various reasons given for why it could happen this way in the game, they are all legitimate explanations within the bounds of how the engine works, just remembering that there is a whole lot of abstraction present and it would be extremely rare that any unit would be destroyed to the last man and not reconstituted, even though it is common in the game to trap and destroy a unit - I say this because most times there would be members of a unit in the rear/on leave/etc that would be around to fight still, but in game terms that unit is destroyed.
Rick
|