• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Attacking a Full Bridge Hex by Air
04-18-2008, 04:23 PM,
#16
RE: Attacking a Full Bridge Hex by Air
Hrioo,
I think that discussion was in the realm of the WW2 simulation for PzC. MC has the same game engine. Maybe there should be a divergence in the PzC and MC games. The ability to knock out a bridge in WW2 by air attack was far different from that of 1985 aircraft.

Still one must tread carefully here as MC also covers the Arab/Israeli conflicts of the 1950's and 1960's. No laser guided smart bombs on those planes. I certainly do not recall any instance of Egyptian bridges over the Suez Canal being taken out by the IDF from the air. They certainly would have if they could.
From a design point, I am not sure how the span of time and changing weapon systems could easily be managed in MC games.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
Attacking a Full Bridge Hex by Air - by Dogbert - 04-15-2008, 08:37 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-15-2008, 09:40 AM
RE: Attacking a Full Bridge Hex by Air - by Zemke - 04-17-2008, 01:21 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 09:47 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 10:20 AM
RE: Attacking a Full Bridge Hex by Air - by Dog Soldier - 04-18-2008, 04:23 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 03:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 04:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-25-2008, 06:21 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-20-2008, 06:20 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)