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Attacking a Full Bridge Hex by Air
04-19-2008, 02:35 AM,
#18
RE: Attacking a Full Bridge Hex by Air
Dog Soldier Wrote:I think that discussion was in the realm of the WW2 simulation for PzC. MC has the same game engine. Maybe there should be a divergence in the PzC and MC games. The ability to knock out a bridge in WW2 by air attack was far different from that of 1985 aircraft.

Yes - and there is a great example where the Brits and French tried to knock out a German held Bridge in 1940 and not only were not successful, but they lost a hell of a lot of ac doing so.

Furthermore, even if it had been done, adding this ability in other games - such as some on teh russian front might provide an option to game players that wasn't in the cards to their counterpart.

Quote:Still one must tread carefully here as MC also covers the Arab/Israeli conflicts of the 1950's and 1960's. No laser guided smart bombs on those planes.

I don't know for sure, but the accurancy on bombs in 1985 were not the same level as what we all saw on CNN with the Gun camera footage from Iraq in the first Gulf War, and these weapons are I understand primative compared to what they can do now.

Anyway - the engine doesn't handle attacking terrain. Even if it did, understand that attacking a HEXSIDE not a hex is different again than a full water bridge.

This issue has been raised now with people looking at FULL WATER Bridges which is different again and leads to yet another set of possible game issues.

1) Would NATO for instance try to knock out their own bridges in a last ditch effort when even if the army was accross, there might be civilian consideration?

and

2) Would the WP risk the attack on the Nato Eng, if they risked hitting and knocking out the Bridge?

I don't know the answer to either of these question - or if there are others. But the piont is you need to look at the BIG PICTURE when considering things like this. Otherwise you fix one issue and create one, two or several other issues.

Also try to "look outside the box too". For example, maybe it would be better with the Danube as Hexside Bridges? I dunno - I made it full water bridges because I liked the effect and had hoped this air "attack on terrain" wouldn't come up - I guess that was wishful thinking.

Not sure what the answer to this issue is really.

Glenn
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Messages In This Thread
Attacking a Full Bridge Hex by Air - by Dogbert - 04-15-2008, 08:37 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-15-2008, 09:40 AM
RE: Attacking a Full Bridge Hex by Air - by Zemke - 04-17-2008, 01:21 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 09:47 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 10:20 AM
RE: Attacking a Full Bridge Hex by Air - by Glenn Saunders - 04-19-2008, 02:35 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 03:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 04:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-25-2008, 06:21 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-20-2008, 06:20 AM

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