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Attacking a Full Bridge Hex by Air
04-20-2008, 04:34 AM, (This post was last modified: 04-20-2008, 04:39 AM by Tbird3.)
#28
RE: Attacking a Full Bridge Hex by Air
I generally have to agree with Glenn, unless there is a design decision to increase the significance of air capabilities in the game I don't think there is much reason to be surprised or attempt to explain some of the unique results of the game. I mentioned in another post about and old Avalon Hill game called TAC AIR. Same level of play as in HPS and very robust Air Model. I thought is was a very cool game. I would hope that HPS may look at trying to increase the air capabililities in their operational level games at some point in the future.

Tbird3
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Messages In This Thread
Attacking a Full Bridge Hex by Air - by Dogbert - 04-15-2008, 08:37 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-15-2008, 09:40 AM
RE: Attacking a Full Bridge Hex by Air - by Zemke - 04-17-2008, 01:21 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 09:47 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-18-2008, 10:20 AM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 03:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-19-2008, 04:57 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-25-2008, 06:21 PM
RE: Attacking a Full Bridge Hex by Air - by JonS1 - 04-20-2008, 06:20 AM
RE: Attacking a Full Bridge Hex by Air - by Tbird3 - 04-20-2008, 04:34 AM

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