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Capturing HQs
04-21-2008, 04:42 AM,
#1
Capturing HQs
HQs are immortal, right? If you eliminate them they come back disrupted, in lesser strength with lower morale, but they do , nontheless, always return to the enemy no matter how many times you destroy them.

In an effort to permanently deny the enemy the benefit of his HQ units, would it be considered gamey to simulate their capture rather than their destruction? That is, just surround the HQ with a couple of light units and take no further action, just hold them there indefinetly. Don't fire on them, don't assault them, just hold them in place as your front advances and they fall well behind your lines. I guess the enemy could mount a rescue operation, but I would think you could hold an enemy HQ out of play for a long while this way.

Would it be acceptable to most of us to simulate their capture in this fashion? :chin:
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Messages In This Thread
Capturing HQs - by tbridges - 04-21-2008, 04:42 AM
RE: Capturing HQs - by FLG - 04-21-2008, 04:48 AM
RE: Capturing HQs - by Sgt Fury - 04-21-2008, 05:07 AM
RE: Capturing HQs - by Mr Grumpy - 04-21-2008, 06:51 AM
RE: Capturing HQs - by Krak - 04-21-2008, 08:03 AM
RE: Capturing HQs - by Ricky B - 04-21-2008, 11:26 AM
RE: Capturing HQs - by von Nev - 04-21-2008, 11:36 AM
RE: Capturing HQs - by Krak - 04-21-2008, 12:06 PM
RE: Capturing HQs - by Krak - 04-21-2008, 12:13 PM
RE: Capturing HQs - by Hank - 04-22-2008, 02:51 AM
RE: Capturing HQs - by Liebchen - 04-23-2008, 05:39 AM
RE: Capturing HQs - by Outlaw Josey Wales - 04-22-2008, 05:48 AM
RE: Capturing HQs - by Outlaw Josey Wales - 04-22-2008, 05:58 AM
RE: Capturing HQs - by Glenn Saunders - 04-22-2008, 06:32 AM
RE: Capturing HQs - by Dog Soldier - 04-24-2008, 05:02 PM

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