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Armored Assaults
05-06-2008, 12:18 AM,
#8
RE: Armored Assaults
Hey DS,

I am not aware of any modifiers to a disruption check. As far as I can tell from the manual and everything else I have seen playing, the check is strictuly based on the unit's current, fatigue adjusted, morale. Here is the section from the manual:

Quote:When units suffer losses due to Combat Results, they may have to undergo a Morale Check. A random die roll from 1 to 6 is generated and compared with the unit’s current Morale value. If the die roll is less than or equal to the Morale value, then the unit passes the Morale Check. A unit which fails a Morale Check becomes Disrupted, and if already Disrupted and at Maximum Fatigue, becomes Broken.

Rick
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Messages In This Thread
Armored Assaults - by Jim - 05-04-2008, 10:22 PM
RE: Armored Assaults - by Mr Grumpy - 05-04-2008, 11:51 PM
RE: Armored Assaults - by JonS1 - 05-05-2008, 12:41 AM
RE: Armored Assaults - by FLG - 05-05-2008, 01:36 AM
RE: Armored Assaults - by Dog Soldier - 05-05-2008, 04:19 PM
RE: Armored Assaults - by FLG - 05-05-2008, 04:57 PM
RE: Armored Assaults - by Dog Soldier - 05-05-2008, 05:01 PM
RE: Armored Assaults - by Ricky B - 05-06-2008, 12:18 AM
RE: Armored Assaults - by Dog Soldier - 05-07-2008, 04:46 PM
RE: Armored Assaults - by Ricky B - 05-08-2008, 12:01 AM

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