Russian turn 3.
10:00 AM July 9, 1941
Normal Conditions
Visibility 4km.
Victory points after the Russian turn three.
Russian turn three positions.
The Germans have split their divisions. While I will be pressed by them attacking north and south of the city in a pincers movement, if I can hold out until my units release, I can then form a defense. Right now, I have positioned my troops to help me do maximum damage to the 10th Pz engineers clearing the northern minefields. The Germans are in a hurry. They took losses on the minefields in the north and south without waiting for the mines to be cleared. My artillery caused the rest of the damage. I have destroyed close to 200 engineers, most from the 10th Pz unit clearing mines north of the city. They did not disrupt. Axis high morale will allow them to do what they will this first game day. A German air strike destroyed three more Russian guns this turn. von Nev is taking advantage of the Russian poor command and control situations simulated by the fixed status of the army. I will just have to hold tight and fight for time.
Fast is fine, but accuracy is everything.
- Wyatt Earp