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D'85: Helicopters..the final verdict!
06-07-2008, 05:46 PM,
#6
RE: D'85: Helicopters..the final verdict!
HirooOnoda Wrote:Thanks for your input Glenn.

I remember back in like 2005 when we all complained about Helicopters in FG'85 and you guys said the same thing.

It took you 3 years, but you changed.

Just go to show, nothing is constant.

But three years ago, I still saw the need for change - I just couldn't interest John in doing more. And of course the info (or lack of info) in your post doesn't do much to change my mind either. Seems like you don't like something .... again ... and you suggest we "get rid of them" and as those two titles are games I had a hand in the design, I can safely say I won't ever agree to remove helicpoters from the game and suggest you use the editors.

When we made DF85 we looked at how people were using Helicopters in funny ways and did our best to curb that behavior without making these unit completely ineffective. If players have figured out something new, well, I dunno what I can say. I recall people complaining about the AI in N44 oly to find that the same guys were running AT guns through the lines because the designer gave them a spped which made them useful to sit on Axis reinforcement hexes. That doesn't make the game wrong.
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RE: D'85: Helicopters..the final verdict! - by Glenn Saunders - 06-07-2008, 05:46 PM

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