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Idea for air game upgrade
06-10-2008, 10:39 PM,
#8
RE: Idea for air game upgrade
Howdy Paul,

First, no offense taken, I value the opinions of experienced individuals such as yourself.

Second, I understand what you are saying, but to me, all that you stated seems to fall in between tactical and strategic, which is operational and that is the category where PzC/MC falls.

I guess that would be considered another abstraction to the game to keep them working as smooth as they do? The main thing I'm looking for is to not have interdiction look like a free ride without consequences and the thought process just kept going from there. I couldn't help myself :whis:.
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Messages In This Thread
Idea for air game upgrade - by Outlaw Josey Wales - 06-10-2008, 05:01 AM
RE: Idea for air game upgrade - by NACBAR2 - 06-10-2008, 07:38 AM
RE: Idea for air game upgrade - by Zemke - 06-10-2008, 09:02 AM
RE: Idea for air game upgrade - by Steel God - 06-10-2008, 10:10 AM
RE: Idea for air game upgrade - by Steel God - 06-10-2008, 12:32 PM
RE: Idea for air game upgrade - by FM WarB - 06-10-2008, 10:38 PM
RE: Idea for air game upgrade - by Outlaw Josey Wales - 06-10-2008, 10:39 PM
RE: Idea for air game upgrade - by Steel God - 06-10-2008, 10:56 PM
RE: Idea for air game upgrade - by Tortue Agile - 06-11-2008, 02:00 AM
RE: Idea for air game upgrade - by Steel God - 06-11-2008, 02:55 AM
RE: Idea for air game upgrade - by Tortue Agile - 06-11-2008, 08:56 AM
RE: Idea for air game upgrade - by FLG - 06-11-2008, 05:42 AM

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