zeiss Wrote:Vesku Wrote:And then I will tell you a big secret, the experience of the player is the most important factor :)
*cough*braggart!*cough* ;)
He's shameless, isn't he? ;)
Thanks for all of the feedback. I guess I had in my mind that a competent defender should be able to trade roughly an x-pt AT gun for two 2x-pt tanks in this era, and much the same in MGs vs infantry, without properly appreciating how many defending units will be cut off from the fight.
Then again, my mental default WW2 setting is a wide-open Russian plain, which isn't all that easy for the attacker to smoke up because there's so many angles to cover. The math is radically different in a jungle. It just now occurs to me that terrain probably ought to impact this ratio quite a bit ...
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